Beyond that, you use whatever Tank you have that can A) survive burst and B) hold threat. Shadow Demons at his feet. 1 Like Nocht-westfallJune 3, 2021, 5:47pm #14 I tank Leo, Illhoof, and Illidan. Illidan starts the fight off in Phase 1, in his standard night elf form. Phase 5 is very similar to Phase 3, except that he enrages after 40 seconds (attack speed and damage increased, soft enrage). Remember you can always swap targets if you are high on Does not stack with other enchantments for the selected equipment slot. Illidan throws his glaives at the ground near the circular grate in the middle of the Temple Summit one one the east side, and one on the west side. if you end up being the demon phase tank on Illidan you'll also need to be capped on Shadow resist. this cuts his healing in half from this spell. Your tanks and melee DPS need to be aware of this ability and move out of its path, else they will die. The main difference here will be that players are significantly more spread out than in other phases due to Flame Burst & Aura of Dread, so your Holy Priests wont be as efficient with their Circle of Healing, as it only heals players in the same group as the target. The flames however hurt, so your main tank should begin moving Illidan away from his original spot the moment he leaps into the air, so your melee DPS are out of the fire as soon as possible. This ability will flat out kill most players that get hit by it, as this phase already has very high AoE damage. Have your Shadow Resistance tank stay at max range away from the boss and When you get Illidan down to 30%, he will trap the entire raid in his Shadow Prison, stunning all of you for 30 seconds, as he taunts you for not being angry enough or whatever. The traps are there mainly to deal with Illidans only new Phase 5 ability, Enrage which increases his damage by 50% and attack speed by 30% for 20 seconds. You can also see him live on Twitch. These effectively deal 50,000 damage to Illidan every time he uses Draw Soul, which will add up to a significant amount over the fights duration. In addition to Best in Slot gear guides, Wowhead has also prepared Fire Resistance guides for tanks, a Shadow Resistance guide for Mother Shahraz, and a Warlock Tanking Gear Guide for the Illidan Stormrage encounter. Illidan will transition to phase 2 once he reaches 65% HP. This means that you will want a Protection Warrior or Protection Paladin as the main tank for this fight, as they can easily reach this amount by using Shield Block or Holy Shield respectively. Congratulations on besting Illidan! Use Shield Block to stop it. Besides the Warlock tank for Phase 4, your raid will need 3 regular tanks for this fight: a regular tank using mitigation gear, and 2 tanks using Fire Resistance gear for Phase 2. well as a Warlock tank with Shadow Resistance gear. Illidan himself will fly around the battlefield bombarding the raid with The second part of Phase 4 however can be extremely difficult to deal with. It otherwise works exactly the same as Phase 3, with Illidan using the same abilities in the same way, but with the addition of 2 new, mostly not too important abilities. for them to establish threat. Also, comment below what you want to see next!My curr. Other than that, Illidan is easily dispatched. Illidan and Akama will talk smack to each other for ~45 seconds, before Illidan says his iconic line, You are not prepared! and finally becomes attackable. The first major complication of this phase will come ~40 seconds in, when Illidan stops casting Fireball temporarily, casting his powerful Eye Blast instead. I included the gems, enchants and for the FR gear its source. Illidan cannot cast other spells while casting Dark Barrage. outside of the raid with a Frost Trap ready. The raid will want to AoE these down as This fight can last use any instant-cast heals on them. The two off-tanks each pick up one of the flames. Illidan can be considered a difficult boss, as he has multiple different phases which require vastly different strategies. cast will kill anyone near you. When the Parasitic Shadowfiends spawn, the mage Frost Novas them and nukes them down quickly (usually with help from some other damage dealers). Since the HP reduction in Patch 3.0.2, it is possible to kill Illidan without him ever switching to demon form (Phase 4). Illidan. San Jos Fire Dept. The Inferno Hardened leather gear sold by Geras in Shattrath on its own will net you 232 Fire Resistance when enchanted. Upon reaching 65% health, Illidan takes flight and throws the Warglaives of Azzinoth to the ground, each of which unleashes a Flame. At 90%, Illidan calls for the help of his minions, but they simply get killed by Akama. Your raid should have enough DPS such that you only see this ability once during Phase 2, else things can get ugly. If during Phase 2 you find yourself high on threat on one of the Your healers will need to heal your tank even more while theyre moving, to heal off any unfortunate crits or extra attacks generated by parry haste. Illidan is immune to all attacks while flying. There is also an achievement for no one in the raid having more then 100 frost resistance. The main way to counter this ability and prevent its splash AoE damage from getting out of hand, will be to have your raid stack up in 3-4 separate groups. It will therefore be imperative that your Fire Resistance tanks move them around very slowly, so the flames dont get too close to your group, while also giving your melee DPS a chance to attack them. these should be the number one priority for DPS players, as these will instantly Ranged DPS should be This ability is cast every 20 to 30 seconds, so youre likely seeing it twice per Phase 4. They are level 70 Demons and only have 21k HP, so they can be defeated fairly easily, fortunately. Illidan has many abilities with which he will attempt to kill your raid. Permanently adds 20 Fire resistance to a head slot item. 1 Main Tank: Normal gear, should be uncrushable without including miss chance (dodge + parry + block) to nullify Shear, 2 Off Tanks: Maximum fire resistance gear, immune to crits, 1 Warlock Tank: Maxed shadow resistance gear, no points in, 12-13 damage dealers, including at least 2 mages. Illidan will then remain untargetable & airborne during this phase, firing a barrage of spells at your raid, until both Flames of Azzinoth are defeated. If you have 1 of each, it is recommended that you have the Protection Paladin pick up Fire Resistance gear while the Protection Warrior main tanks Illidan, as their strong defensive cooldowns give them a small edge there. The raid will need to be spread out for this phase, as Illidan will cast Phase 1 Shear - Reduces the health of his current main aggro target by 60%. The Flame of Azzinoth sends out a wave of flames in a cone front of it which travels up to 15 yards, dealing 7000 to 9000 Fire damage to all players in front of it. This makes killing him significantly easier, particularly if you stun him while hes Enraged. Positioning becomes a bit easier by using the /range 5 command on raid boss addons like DBM. Two homes are involved. While the damage of this ability isnt too bad, the healing component is absolutely massive, and should thus be avoided at all costs. Has a 2 second cast time, but there will be roughly 3 second gaps between each hit due to the travel time. Illidan wields his Warglaives at the start of the encounter, infecting foes with Parasitic Shadowfiend. Furthermore, a trail of blue Demon Fire will follow his eye beam, persisting for 75 seconds and dealing 2k Fire damage per second to anyone who touches them. Deals 8750 to 11,250 Shadow damage to Illidans current target and all players within 20 yards of that player. "You must gather your party before venturing forth". This is the main thing you will have to worry about during Phase 2. Illidan will cast Shadow Blast on his highest-threat target, Check out below for a full This phase has very high tank damage as well as raid damage, so everyone Phase 3 can transition into 2 different phases: Illidan targets a random player in the raid. Periodically, the tank has to move to get out of Flame Crash. However, it will still be a good idea to have one if your DPS is not good enough to skip Phase 4, you will very likely be unable to kill Illidan without a Shadow Resistance tank. Phase 3 introduces two new 25 man Raids, Black Temple and Mount Hyjal. The pieces we list below are the ones that grant significant Fire Resistance and do not drop from the raids themselves. After 60 seconds (three Flame Bursts), he kneels down again and turns back into a Night elf, starting another Phase 3. The Betrayer meditates on the court just beyond. raid damage during this fight, it is very easy to run out of Mana early on. They're increased to 5%. Your entire raid stacks up on one spot, preferably by the grate in the middle of the room, while the tank faces Illidan away from the raid, with your melee DPS all stacked up behind Illidan. wrong side. at the top of the Black Temple. However, it is possible to skip Phase 4 if your raid has decent DPS, so in practice the Shadow Resistance tank may not be needed though it will always be a good idea to have one just in case. The last ability that you will have to deal with during Phase 2 is Dark Barrage. Since the tanks must avoid to stand in Blaze patches, they must keep moving. A four group setup leaves away the center group. phases have very high healing requirements. This boss does very high tank damage, so be healing the tank at all times. Therefore, the Flame of Azzinoth tanks will need to make sure that the Flames are always facing away from the raid, so the only person getting hit by this ability is the tank tanking the Flame that used it. now continue to alternate between Phase Four and Phase Five until Illidan is Leotheras Fire Resistance Guide. Flame Crash - Illidan jumps up high and lands in a patch of blue flame directly underneath his current position. The second fight tanks will want a full set of Fire resistance gear for is Illidan Stormrage in the Black Temple. Furthermore, the Flame of Azzinoth tanks will need to be careful while kiting the glaives around to avoid Blaze, kiting them in a circular pattern, as explained in the Phase 2 section. If you have good ranged DPS, killing them wont be too hard as they are level 70 and only have 21k HP. Chef Illidan has prepared a special meal for your raid: The Flames of azzinoth, and he encourages you to have a taste, but I would personally advise against it unless you are wearing full FR gear. Be wary, friends. The tank needs to drag Illidan towards the trap, click to activate it, and position Illidan on top of it. Illidan uses this ability every ~40 seconds. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); Someone once said that you cant go home again. This phase is arguably the most difficult phase in the fight, along with Phase 4, which you are ideally going to skip. To that end, your main tank will need to always have Illidan facing away from the raid, so they are the only player getting hit. No injuries reported. For the remainder of the encounter, Illidan periodically unleashes the power of the demonic force within him, using those dark powers to assault his foes, before returning to his natural form. The raid must spread out, and the players getting the debuff need a lot of healing. Flame of Azzinoth are dead, Phase Two will end and Phase Three will Since neither Fireballs nor Eye Beams can happen during a Dark Barrage, all raid healers have to immediately start spam healing the Barrage target. When below 30%, he switches between Phases 5 and 4. This positioning will make it slightly easier for your healers to heal off Illidans massive damage from Fireball, which he will spam throughout the phase. (lore) Melee damage dealers can try to follow one of the flames, but this incurs the danger of "bridging" two groups, so that the Fireballs again deal more damage than necessary. prioritized to, see the links below. 2. That damage starts off relatively weak, at 1200 damage every 5 seconds, but increases by 1200 every 3 ticks causing the last 3 ticks to deal 4800 damage each. This will be extremely easy if your main tank is a Protection Warrior, as their Shield Wall cooldown can nullify his Enrage for 10 of those 20 seconds, while other tanks will need to use all of their defensive cooldowns and get additional, intensive healing. 30 to 40 seconds into Phase 4, Illidan will summon 4 Shadow Demons, which will target a random player and stun them as they move towards them. If players get separated from the Flame by the residual (blue) fire from Eye Beam, they should wait until they're at full health and then dash through the fire. Quickly defeat the Flames of Azzinoth in Stage Two of the encounter. DISCLAIMER Each blade spawns a Flame of Azzinoth, when both flames are dead, Illidan lands and Phase 3 starts. It will require that your raid has good coordination and everyone understands what they need to do. With the high amounts of The main thing you need to do is make sure you have sufficient Shadow resistance to be able to tank him as Illidan continually blasts you with heavy Shadow damage. (lore) Season of Mastery Realms Permanently Closing! After 60 seconds of Phase 3 or 5, Illidan will fall down on the floor for 10 seconds, before turning into his Demon Form. only used in a certain phase. The Flame of Azzinoth spawns an 8-yard radius patch of green flame on the ground, lasting 1 minute. They should avoid being near any of the other groups as much as possible, but it is inevitable that they will occasionally be near groups 2 & 3 in the picture above for short periods of time. This is the beginning of Phase 4. Cast every ~90 seconds. Your raid should assume the following positions in that time: Phase 3 is basically Phase 1 with the addition of just one new ability, Agonizing Flames, a powerful DoT that gets applied to every player within 5 yards of Illidans randomly picked target. Illidan Stormrage: I can feel your hatred Illidan Stormrage: You know nothing of power. begin. on random raid members, be sure to quickly top them up. You will need to have a single ranged DPS player assigned to tanking Illidans Demon Form during Phase 4, using Shadow Resistance gear. You will want to kill the Shadowfiends ASAP to prevent them from multiplying and overwhelming your raid. If you move Illidan to the trap, he will get stunned and take double damage for 15 seconds a huge boon for your raid. (lore) Shear Best Servers on Vanilla WoW (Classic Era) for a New/Returning Player, EU Blue Post: Wrath of the Lich King Classic Hotfixes - Updated 27 February, US Blue Post: Wrath of the Lich King Classic Hotfixes - Updated February 27, EU Blue Post: Season of Mastery Realms Closing Soon -- Transfers Available, US Blue Post: Season of Mastery Realms Closing Soon -- Transfers Available, EU Blue Post: Wrath Classic: For a Limited Time Get Up to 30% Off on Paid Faction Changes, Dragonflights Weekly PvP Brawl: Deep Six, Neltharax, Enemy of the Sky Nerfs & Hunter Buffs in Dragonflight, WotLK Classic Hotfixes Feb 24th Exhaustion Without Bloodlust Fixed, Move to the melee DPS if you get targeted by, Go to your assigned spot, stand right on top of other players, and dont ever move unless absolutely necessary, Dont ever move away from the center of the arena, or the Flames of Azzinoth will enrage and wipe your raid, Same as Phase 1, but make sure you are more than 5 yards away from other players, Make sure you are more than 20 yards away from Illidan & more than 5 yards away from other players, Same as Phase 3, but make sure you move away from Maievs traps if the tank is taking Illidan to it, Be careful of fire as you follow the Flames of Azzinoth & never be in front of them, Avoid being near any of the ranged groups, so you dont hit them with splash damage, Save your major DPS cooldowns for Phase 3, Same as Phase 1 you dont have to avoid being around other players as melee, Move to the back of the room and stay more than 5 yards away from other players, you cannot DPS Illidan during this phase, Watch your threat tanks are using Fire Resistance threat and thus have lower threat output, Attack Illidan from your max range, while standing more than 5 yards away from other players, If you transitioned to this phase from Phase 4, use threat reduction abilities like, This phase is extremely healing intensive make sure you understand whats going on, Theres a small break after every phase in this fight, so dont hesitate to use max rank spells and use a lot of mana if necessary, If you dont need to heal anyone, help DPS with, Stay more than 5 yards away from other players, Once Illidan is trapped, help DPS him down with, Illidan hits hard always be prepared to react to a damage spike with a defensive cooldown, Quickly move Illidan out of the flames created by, Make sure Illidan never faces your raid it will be very bad if hit hits them with his, Make sure your Flame never faces the raid, or people will die to, Kite the Flame in a circle-ish pattern as shown in the, The green flames do about 1250 damage / second to you, so you can use defensive cooldowns & move through them quickly if necessary, You cant move your Flame more than 25 yards away from its glaive, or it will enrage and wipe your raid, The blue flames only do about 500 damage per second to you, so you can move through them or stay in them if necessary, Do not hesitate to use your defensive cooldowns if your HP drops low or you have to move far from the raid if you die, its a wipe, You can keep attacking Illidan during his 10 second transition animations, but move out the moment he enters his, If Maiev drops a trap near you or to a convenient spot, move Illidan to it, While moving, never show Illidan your back, keep using, If you cant get Illidan into a trap to counter his, Do the same thing as regular ranged DPS players, Youre doing the same thing as other ranged DPS players for most of this phase, If it doesnt look like your raid can get Illidan to 30% HP before he transitions to Phase 4, start moving to your designated spot, You will want to be more than 20 yards away from Illidan & other players, ideally at your maximum, Make sure to yell at any players that come close to you (/range 20 with DBM) they will die, If you have a big aggro lead on Illidan, you can help kill, Same as Phase 3 move to your designated spot a few seconds before the Phase 4 transition & start spamming, After 60 seconds, Illidan will naturally transition to Phase 4, If you manage to get him down to 30% HP within 60 seconds, he will transition to Phase 5, After 60 seconds, Illidan will revert back to whichever phase you were in before, Phase 3 or 5, If you manage to get him down to 30% HP within 60 seconds, he will end Phase 4 early and transition to Phase 5, Your entire raid spreads out at their maximum range, making sure they are more than 5 yards away from any other player, Melee and tanks spread out in the back of the room, far away from Illidan. There is a catch however: this ability is a regular physical attack, and can be completely mitigated by dodge, parry and block. Aim to keep up either Illidan himself hits incredibly hard, so unless your main tank has major defensive cooldowns available to survive this, such as Shield Wall, they will likely die. This ability is always cast at the same time as Flame Blast, so your tanks should start moving the moment they see the frontal fire animation. into either 2 or 3 groups to avoid taking too much raid damage from The Flames will periodically cast Flame Blast, killing anyone who is not a Fire Resistance tank in front of them, which is why they can never be allowed to face your raid. Illidan will summon multiple demons by the door after the Illidari Council, which Akama will then go and deal with, so your raid doesnt have to. The pieces we list below are the ones that grant significant Fire Resistance and do not drop from the raids themselves. The last line of the dialogue is Illidans well known You are not prepared!, and at this point he will engage with the player closest to him. Your main tank will need to be very careful while moving him: deal with Shear as normal, never let Illidan attack your back, and never have him face the raid, as Draw Soul can ruin your day. a separate guide dedicated to helping you out with this important job. If you did enjoy the video or want to see more content like this be sure to like comment and subscribe! As a few of the phases are very similar and use the Players finally have the chance to fight the Betrayer upon reaching the Temple Summit, the final section of the Black Temple raid, accessible only after defeating the Illidari Council. dealing very high Shadow damage to his target and anyone within 20 yards of the This gets them to 293 Fire Resistance, or 363 with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. 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