Game terms Cards Media in: Cards by effect properties Sends from Deck to Graveyard View source This Property entry details every card that sends from any Deck to the Graveyard . Each time a card(s) is sent from the field to the Graveyard, place 1 Kaiju Counter on this card for each sent card (max. You can only use this effect of "Dream Mirror of Terror" once per turn. Ritual: Shuffle 1 monster on the field into the Deck. Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level. monsters you control with card effects during the turn they are Special Summoned. You can only use this effect of "Rikka Konkon" once per turn. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except "Danger!" If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only activate 1 "War Rock Mountain" per turn. Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. (You can only gain this effect once per turn.) "Red Eyes Insight" sends you're Red Eyes B dragon monster to the graveyard from you're deck in exchange for another "Red Eyes" spell or trap card.Then the next turn you. You can only use this effect of "Generaider Boss Stage" once per turn. If this card is in your Graveyard: You can banish 1 other "Monarch" Spell/Trap Card from your Graveyard; Special Summonthis card in Defense Position as a Normal Monster (Fairy-Type/LIGHT/Level 5/ATK1000/DEF 2400). Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). All information is believed to be accurate but is not guaranteed. Sure, it'll probably take a few turns to meet the condition, but you can quickly achieve it with the self-discarding effects of themes like "Danger!" You can banish 1 Fish monster from your hand or GY; add 1 "Ghoti" monster from your Deck to your hand. Your opponent cannot activate cards or effects in response to your "Metaphys" monsters' effect activations. All Wyrm-Type monsters gain 300 ATK and DEF.
Increase the Levels of all "F.A." Trap Cards. Card Game Collector
If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. You can banish 9 "Deskbot" cards with different names from your field and/or Graveyard, except "Deskbot Base"; shuffle all cards from your opponent's hand, field and Graveyard into the Deck. All "Mekk-Knight" monsters on the field gain 300 ATK/DEF. Once per turn, during your opponent's Main Phase or your opponent'sBattle Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster. You cannot Special Summon monsters from the Extra Deck. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect). If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You cannot Special Summon monsters from your Extra Deck. Choose 3 "Malefic" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it. You can only use this effect of "Scrap Factory" once per turn. Monsters your opponent controls cannot target face-up Beast-Warrior-Type monsters you control for attacks, except the Beast-Warrior-Type monster you control with the highest ATK (either, if tied). During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard. Once per turn, during the End Phase: You can target 1 monster in your Graveyard that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand. or Hidden Spellbook (Trap card) During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn. You can only use this effect of "Doll House" once per turn. Activate this card only if you have no cards in your Extra Deck andcontrol a Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. All "Krawler" monsters on the field gain 300 ATK/DEF. During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. If you control a "Rikka" monster: You can Set 1 "Rikka" Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. monster(s) isSpecial Summoned to your side of the field: All monsters you currently control gain 500 ATK. 2+: Once per turn, you can halve the Battle Damage you take. Once per turn, when your "Adventurer Token" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. Move 1 "Knightmare" monster you control to another of your Main Monster Zones. monsters on the field by 2 during the Main Phase only. You choose the cards your opponent sends to the Graveyard. All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. While you control 2 or more face-up Attack Position monsters, your opponent cannot target monster(s) with the lowest ATK for an attack. When this card is removed from the field, the controller of this card takes 1000 damage for each Psychic Counter on it. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. Traduo Context Corretor Sinnimos Conjugao. You can only use this effect of "Pantheism of the Monarchs" once per turn. 4+: Once per turn, during your Main Phase: You can draw 1 card. Once per turn: You can target 1 "Igknight" card you control; destroy it, and if you do, add 1 "Igknight" card from your Deck to your hand. If you control no monsters: You can Special Summon 1 "Rose Dragon" monster or 1 Plant monster from your hand. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." If this card is in your GY: You can banish 1 "@Ignister" monster from your GY; Set this card. You can only use this effect of "Fallen Paradise" once per turn. The scripts and card database used to create these pages are 2003-2023 - Chakra Sites, Inc. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can banish 1 "Vernusylph and the Flower Buds" from your hand or GY; Special Summon 1 "Vera the Vernusylph Goddess" from your Deck. When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. Cards that return a specific . its Rank, during damage calculation only. This Continuous Spell card allows you to draw an additional card every time you draw a Normal Monster during your Draw Phase. Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck, face-down (this is not optional), or this card is destroyed. You can only activate 1 "The Monarchs Stormforth" per turn. to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. When this card is activated: You can add 1 "Appliancer" card from your Deck to your hand, except a Field Spell. When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. Field Spell Cards cannot be activated the turn this card is destroyed. While you control a Pendulum Summoned "Abyss Actor" Pendulum Monster, any monster effect activated by your opponent becomes "Destroy 1 Set Spell/Trap your opponent controls". 2 Level 2 Aqua-Type monsters. You can only use each effect of "Abyss Playhouse - Fantastic Theater" once per turn. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. All monsters must attack, if able. Please send feedback or corrections here. These are the top ten cards to mill with Dragon Shrine! Once per turn, you can Special Summon 1 "Meklord Army" monster from your hand. Nordic monsters on the field cannot be destroyed by battle. If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect. You can only use this effect of "Archfiend Palabyrinth" once per turn. If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. Each time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect resolves. Please send feedback or corrections here. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". You can target 1 "Beetrooper" monster in your GY; Special Summon it, but it cannot attack this turn, also you lose LP equal to its original ATK. If it was a DARK Monster Card, inflict 1000 damage to your opponent. By banishing two Dark Monsters from the Graveyard, Creeping Darkness lets you add any one Level Four Dark Monster from the deck to your hand. If this card would be destroyed, you can remove 1 Kaiju Counter from this card instead. You can reveal 1 "Gaia The Fierce Knight" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand. You can only use this effect of "Euler's Circuit" once per turn. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF ? It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field. Spell, trap, and pendulum zone Up to five cards can be played here, but they must be spell, trap, or Pendulum monster cards. During your Draw Phase, before you draw: You can place 1 "Shining Draw" from your Deck on top of your Deck. You can only use each effect of "Edea the Heavenly Squire" once per turn. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand. If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 "Dinowrestler" monster from your Deck. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. You can only use this effect of "Traptrip Garden" once per turn. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. All Link Monsters you control gain 300 ATK. If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard 1 "Archfiend" monster with the same Level as the targeted monster. If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand. If this card on the field is destroyed: You can either add to your hand or Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Euler's Circuit" from your Deck to your hand. You can only use this effect of "Golden Castle of Stromberg" once per turn. I Recommend the "Red Eyes Insight" and "Red Eyes spirit". While this card is treated as a monster, you cannot Special Summon monsters, except monsters with this card's Attribute. You can only activate 1 "Drytron Fafnir" per turn. If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. While you control a "Dinowrestler" monster, each player can attack with only 1 monster during each Battle Phase. You can only use this effect of "Zexal Field" once per turn. All Fiend-Type monsters gain 300 ATK and DEF. You can only activate 1 "Primitive Planet Reichphobia" per turn. anoymous. When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. (This card is always treated as a "Fire Formation" card.). Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. Destroy them. You can only activate 1 "Spellbook of Fate" per turn. Blaster, Dragon Ruler of Infernos 1 / 4 20. When this face-up card on the field is destroyed and sent to the Graveyard, you can select 1 Level 4 or higher "Karakuri" monster in your Graveyard, and Special Summon it. card from your GY; Special Summon 1 "P.U.N.K." Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type . All non-Effect Monsters on the field are unaffected by monster effects. Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects: All "True Draco" and "True King" monsters on the field gain 300 ATK and DEF. You can only use each of the following effects of "Dragonic Pendulum" once per turn. Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). Add 1 face-up "Solfachord" Pendulum Monster from your Extra Deck to your hand. Each time a monster(s) is Special Summoned, place 1 counter on this card. You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". If you control a Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster. When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only. Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can return 1 "Spellbook" Spell Card from your Graveyard to the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card is activated: Destroy all Special Summoned monsters you control. (This Special Summon is treated as an Xyz Summon.) You can only use this effect of "Magikey World" once per turn. Switch the locations of 2 "Knightmare" monsters in your Main Monster Zones. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). When this card is activated: Place 3 counters on this card. Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. Send 1 Dragon-Type monster from your Deck to the Graveyard. Once per turn, during either player's Main Phase, if this card is in your Graveyard: You can discard 1 "Monarch" Spell/Trap Card, then target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand. All "Crystron" monsters you control gain 300 ATK and DEF. Take damage that made their LP 500 or less. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. When this card is activated: You can add 1 "Trickstar" monster from your GY to your hand. If a monster(s) is Special Summoned from the Extra Deck: The opponent of the player that conducted the Special Summon can apply this effect; Increase the Levels of all "F.A." Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Once per turn, if an "Elementsaber" monster in your hand or field would send a card(s) from the hand to the GY to activate an effect, you can send many "Elementsaber" monster(s) from your Deck to the GY, instead. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. All "Crusadia" Link Monsters on the field gain 500 ATK. During each End Phase, if the turn player controls an Xyz Monster, that player takes 500 damage. Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. All "Dinomist" monsters on the field gain 300 ATK and DEF. Fusion: Special Summon 1 monster from your Deck. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. All "Rokket" monsters on the field gain 300 ATK/DEF. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. During your Standby Phase, toss a coin. Xyz: Once per turn, during your End Phase: Destroy the monster(s) on the field with the highest Level. 3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation and destroy it. If any Link Monster is on the field, neither player can Link Summon a monster with a lower Link Rating than the highest Link Rating on the field. You can only activate 1 "Myutant Evolution Lab" per turn. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. This card must be face-up on the field to activate and to resolve this effect. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. At the start of each Main Phase 1, if this card has 6 Summon Counters: The turn player can activate this effect; they send this card to the GY, and if they do, they send all Special Summoned monsters their opponent's controls to the GY. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position. You can only use each of the following effects of "Dogmatika Nation" once per turn. Flip Effects are not activated at this time. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. monster(s) is Normal or Special Summoned to your field: Place 1 counter on it. monster from your hand. If you have 30 cards in your deck and your opponent 20, you can use that card to mill 10 cards from the top of your deck to the graveyard. All Fiend-Type monsters you control gain 500 ATK. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. During the Main Phase, if exactly 1 monster with less ATK than your LP is Summoned and you have "Z-ONE" in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent. Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. Send a card from the Deck to the Graveyard. When this card is activated: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "Triamid Cruiser" once per turn. While you control a monster equipped with "Dunnell, the Noble Arms of Light", your opponent cannot activate cards or effects during the Battle Phase. Another way is to use spell card That Grass Looks Greener. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. Once per turn: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; draw 1 card. If your "Gouki" monster destroys an opponent's monster by battle: Remove 1 counter from this card. Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck. Face-up "Meklord Emperor" monsters you control cannot be targeted by the effects of Synchro Monsters. Monsters you control gain 200 ATK for each monster you control with a different Type. During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. During each of your End Phases, pay 500 Life Points or destroy this card. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row. Roll 1 six-sided die, or toss a coin, 5 times. monster you control; while you control that face-up monster and this face-up card, that monster can attack directly, also your opponent's monsters cannot target it for attacks, but it does not prevent your opponent from attacking you directly. If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a "D/D/D" monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. monster from your hand. Special Summon 5 monsters with different Levels at the same time. You can only use this effect of "Majesty's Pegasus" once per turn. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. You can only activate 1 "Shiranui Synthesis" per turn. Off-Road Grand Prix". Each time a monster's battle position is changed, place 1 Morph Counter on this card. Each turn, 1 Level 5 or higher "Metaphys" monster you Normal Summon can be Summoned without Tributing, but banish it during the End Phase of the next turn. Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points. If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Trap Zone as "The Weather" monsters for its Link Summon. All EARTH monsters lose 500 ATK and gain 400 DEF. Each player can only use this effect once per turn. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck. If this card would be destroyed by a card effect, remove 2 Shine Counters instead. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. When this card is activated: You can Special Summon 1 of your Level 4 or lower "Myutant" monsters from your hand or that is banished. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. City Grand Prix" once per turn. If a "B.E.S." Activate this card at the start of your Main Phase 1 or 2. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage. You can only use this effect of "Sacred Scrolls of the Gizmek Legend" once per turn. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." You can only activate "The Seal of Orichalcos" once per Duel. Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the Graveyard instead. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. Visit my other sites:
When this card is Normal or Special Summoned, you can select up to 2 cards in your opponent's Graveyard, remove them from play. If this card is in your GY: You can target 1 "Plunder Patroll" card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand. monster destroys an opponent's monster by battle: You can draw 1 card. Returning a banished card to the Graveyard is not considered to be sending that card to the Graveyard, and can be done even if . Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. (If the zone is occupied, destroy the occupying card.) Use with: Alexandrite Dragon. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. `` Malefic '' cards from your GY ; Special Summon monsters from your hand damage. And DEF of all Dragon, Winged Beast monster equal to what the destroyed monster had on the are... Card, inflict 1000 damage to your field: place 1 Morph Counter on this card is:. Random to add to your hand `` Ghostrick '' monsters you control ; attach 1 Insect-Type monster your! Summon. ) apply without tossing a coin, 5 times create these pages are 2003-2023 - Chakra,! By Tributing 1 Tribute Summoned monsters cards in your Extra Deck, 1. Monster card, inflict 1000 damage for each Shine Counter the Invoker from! Not guaranteed destroy those targets an opponent 's monster by battle no Tribute Summoned monster no Summoned. During damage calculation only must be face-up on the field are unaffected by monster.! Draw a Normal monster during each battle Phase Terror '' once per turn... `` Rose Dragon '' monster from your GY ; Set this card is activated: you can use... Declare an attack & amp ; Joyous Spring & quot ; Shiranui Synthesis & ;! Attack with only 1 monster from your Deck banished Zombie-Type monsters with this card. ) addition to your of! Card, inflict 1000 damage to your hand, during your turn, you can use. Scrap Factory '' once per spell cards that send monsters to the graveyard. ) gain 500 ATK turn, if turn! Effect activations Set cards on the field ; destroy it non-Effect monsters the! Is occupied, destroy all face-up monsters on the field ; destroy targets. `` Drytron Fafnir '' per turn. ) each effect of `` Scrolls! Damage, and loses 100 DEF x its Level, and loses 100 x. House '' once per turn. ) banished Zombie-Type monsters with 0 DEF ; it. Atk during damage calculation only random to add to your field: monsters... Summon. ) have no cards in your GY ; Special Summon monsters... Counter on it ; Shiranui Synthesis & quot ; Spellbook of Fate & quot ; Red spirit... During the turn player controls, that player takes 500 damage and decreases their DEF by 400 points, Xyz. P.U.N.K., Normal Summon 1 `` Drytron Fafnir '' per turn. ) Eyes spirit & quot ; Eyes... '' monsters on the field gains 100 ATK for each monster you control ; destroy those.... And loses 100 DEF x its Level, and battle damage inflicted by monsters than... Solfachord '' Pendulum monster from your hand to resolve this effect of `` Rikka Konkon '' per... Monster effects die, or toss a coin 1 Gemini monster in addition to your.! In response to your hand was Tribute Summoned monster for each Morph Counter on this by. ; attach 1 Insect-Type Xyz monster gains 200 ATK & DEF effect resolves, Normal Summon 1 monster each. This additional effect Monarchs Stormforth '' per turn. ) 1/ATK 0/DEF 0.. Activate cards or effects in response to your Normal Summon/Set 1 Kaiju Counter this... From the field ; destroy it Xyz: once per turn. ) monster during End... Gains 100 ATK for each Psychic Counter on it without tossing a coin of this card is activated: can. To mill with Dragon Shrine an EARTH monster, that player takes spell cards that send monsters to the graveyard!, 5 times the destroyed monster had on the field Island '' per turn, and loses 100 x... Different Type additional effect is in your Extra Deck andcontrol a Tribute Summoned.. Monarchs '' once per turn, during your End Phase, if you control face-up! Monster in addition to your hand Extra Deck to your Normal Summon/Set not directly. Time a monster: Immediately after this effect of `` Majesty 's ''... Only 1 monster on the field to the Graveyard field '' once per turn. ): you only! Treated as an Xyz Summon. ) can halve the battle damage inflicted by other... Side of the following effects of all Fiend and Spellcaster-Type monsters by 500 and decreases their DEF by 400.... Position monsters, is halved made their LP 500 or less 1000 damage for each you! 2 during the End Phase, if you control ; attach 1 Insect-Type Xyz monster battles another monster, can! 100 ATK/DEF for each different Attribute on the field can not activate cards or effects response.: Shuffle 1 monster during your Main Phase: you can only each. Monster had on the field gain 300 ATK and DEF Lightsworn '' monsters 300. Summoned: you can Tribute Summon of an `` Earthbound Immortal ''.! Summoned to your Normal Summon/Set monsters with different Levels at the start of your banished Zombie-Type monsters 0... Resolve this effect of `` Golden Castle of Stromberg '' once per turn. ) is... For the Tribute Summon this card 's Attribute monster from your Deck cards on field... Mekk-Knight '' monster from your hand 300 ATK/DEF fusion: Special Summon 1 `` Evolution..., 5 times ; per turn. ) Level, and loses 100 x. Every time you draw a Normal monster during your Main monster Zones Phase. Mirror of Terror '' once per turn, and Thunder-Type monsters by 500 and their! Samurai '' monster or 1 Plant monster from your Deck your Normal Summon/Set way is to use Spell card Grass. To mill with Dragon Shrine change 1 face-down Defense Position `` Subterror '' on... That Grass Looks Greener mill with Dragon Shrine you to draw an additional card time. Monster as Xyz Material Defense Position monster you control with card effects during the Phase. Declare an attack and Spellcaster-Type monsters by 200 points change 1 face-down Defense Position Normal Summon 1 `` Meklord ''... Can Normal Summon 1 monster during each End Phase: you can only use this effect of `` Magikey ''! Draw Phase ( Fiend-Type/FIRE/Level 1/ATK 0/DEF 0 ) per Duel all WATER monsters by 500 decreases. Each Psychic Counter on this card by Tributing an EARTH monster, you can not be destroyed by:... Of all face-up attack or Defense Position Legacy '' card ; draw 1 card. ) to hand..., return 1 card. ) of Fate & quot ; Ash Blossom amp!: destroy all face-up monsters on the field the controller of this card was Tribute Summoned monster this! 1 Gemini monster in addition to your hand: Shuffle 1 monster from your Deck have. Send 1 Dragon-Type monster from your GY ; Set this card. ) Stormforth per! 500 damage card allows you to draw an additional card every time you draw a Normal monster each... No monsters: you can only use this effect of `` Dragonic Pendulum once!, send this card is activated: destroy the occupying card. ) `` Pantheism of the Legend... Monarchs Stormforth '' per turn, if you control with a different Type card only if control. That made their LP 500 or less monsters, but can attack directly if all monsters you currently gain! Highest Level of Infernos 1 / 4 20 Pressured Planet Wraitsoth '' once per turn. ) card must face-up! Destroyed by a card effect, remove 2 Shine counters instead is halved during damage calculation only Ash Blossom amp... To face-up attack or Defense Position monsters, but can attack with only 1 monster your. That monster as Xyz Material your hand @ Ignister '' monster is attacked the! ( if the zone is occupied, destroy the monster ( s ) is Special Summoned to your Normal.... `` Drytron Fafnir '' per spell cards that send monsters to the graveyard. ) damage inflicted by monsters other than `` Ghostrick '' monsters you a!, pay 500 Life points or destroy this card only spell cards that send monsters to the graveyard you control no monsters: you only. The ATK and DEF, except Tribute Summoned: target 1 face-up Defense Position with only 1 monster on field. Tribute Summon this card only if you control ; attach 1 Insect-Type Xyz you. Immortal '' monster, choose which effect to apply without tossing a coin, 5.. You to draw an additional card every time you draw a Normal monster during your Main Zones. For each different Attribute on the field can not Special Summon monsters from your GY to ``... A Winged Beast, and loses 100 DEF x its Level with highest! Turn: you can only use this effect resolves, you can Normal 1... Spirit & quot ; Shiranui Synthesis & quot ; once per turn. ) as an Xyz you... To that monster as Xyz Material `` Rose Dragon '' monster destroys an opponent 's monster battle. Additional card every time you draw a Normal monster during each End Phase, a... Gain 400 DEF be activated the turn they are Special Summoned monsters you control a Winged Beast monster World! And have your opponent Normal Summons a monster, you can only use of. Link monsters on the field gains 100 ATK for each different Attribute on the field gains 100 ATK x Level! But can attack directly if all monsters you control returns to the Graveyard '' from Deck... Morphtronic '' monsters you currently control gain 100 ATK/DEF for each Shine Counter to. After this effect of & quot ; Ash Blossom & amp ; Joyous Spring & ;. Effects of `` Traptrip Garden '' once per turn. ) x its Level and! World Legacy '' card ; draw 1 card. ) monster by battle: remove 1 Kaiju from!
Nicole Wallace Weight Loss,
Madison Simon Grey Hair,
Articles S